The Wilderness Reborn & Daughter of Chaos - News - RuneScape - RuneScape (2024)

The Wilderness Reborn

A classic location is reborn: and all the rules have changed. How will you fare in the all-new Wilderness?

From August 1st, step into a transformed version of Gielinor’s most nail-biting destination, with a new PvM gameplay focus and glorious benefits for anyone training Slayer!

The Wilderness Reborn & Daughter of Chaos - News - RuneScape - RuneScape (1)

We’ve also refreshed the area with brand new visuals, but don’t get too cosy – the Wilderness remains as dangerous as ever thanks to new enemies and hazards, plus a threat-based PvM system where big risks result in bigger rewards!

To celebrate the changes, our Legacy of Zamorak season kicks off in earnest with a new quest that takes you deep into this legendary location. Daughter of Chaos follows Moia in a new era for Gielinor spoilers in which the citizens of the world are now responsible for their own future following the banishment of the Gods!

Let’s take a look at everything launching on August 1st.

New Quest: Daughter of Chaos

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If you’ve felt a little left behind with the multi-year Elder God Wars story, this is a great quest to jump onboard, especially given its nice ‘n’ accessible level requirements.

Set in the newly-updated Wilderness amidst the outbreak of a Zamorakian civil war, Daughter of Chaos also yields some fantastic Wilderness-handy rewards (more on those below).

First, though, you’ll have to track down Moia, daughter of Lucien, and take on a unique gameplay experience for RuneScape: by viewing her memories you get to fight in the civil war as Moia!

Requirements for Daughter of Chaos are as follows:

  • 40 Archaeology
  • 40 Divination

And here are the rewards:

  • Infernal Box upgrade – 10% damage reduction, 5% increased damage dealt to Monsters in the Wilderness (PvM). Also increases resistance to Infernus environmental damage to 45%.
  • 30,000 XP Lamps for Divination and Archaeology.
  • Cultist Dagger and Mace cosmetic overrides.

To start your adventure, speak to Adrasteia in the Falador Castle throne room.

Graphical & Gameplay Updates

The Wilderness is transforming from a PvP warzone to a high-risk, high-reward PvM area. Our goal is for the Wilderness to be the most rewarding way to train Slayer, with the best enemy density and rewards from the skill.

Don’t worry, though – we’re extremely keen to retain that sense of dread we know you love. The Wilderness ain’t getting any friendlier!

New Dangers

Following the conclusion of your battle with Zamorak, the Wilderness has become an increasingly dangerous place.

Remember that feeling of seeing a PK'er come into your vicinity? The PvPers may be gone, but the Wilderness will still command your attention. Enemies are becoming even tougher, and they’re able to attack you together in multi-way combat. Demons now prowl the area too – ghastly remnants of Zamorak’s invasion.

If all that wasn’t enough, the Wilderness Volcano now spews deadly projectiles that are magically drawn towards you! If you don't pay attention and pray against the type of damage the projectile delivers, it’ll take a chunk out of your health.

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Talking of random events, you may at any given time find yourself ambushed by enemies. These nasties spawn right on top of you and go straight on the attack – so don't think about AFK'ing or you might be paying Death a visit!

These are just the basic dangers of the Wilderness, of course. Things really escalate with the Threat System. Let’s get into it.

The Threat System

Our new design for the Wilderness is all about risk/reward.

As you spend more time in the Wilderness completing activities or Slayer Tasks, your Threat level will rise. As your Threat level rises, your risk of death increases because:

  • You will deal more damage and take more damage.
  • Ambushes will occur more often, with larger groups of enemies and more difficult monsters
  • The Volcano will hit you harder and more often.

You can easily reset your Threat level by dying, teleporting or hopping over the Wilderness wall. But you'll be throwing away your Streak bonuses… is it worth it?

Slayer: Risks v Rewards

With the new focus on risk/reward, Slayer in the Wilderness will be the best way to train the skill – provided you can handle the dangers it brings, of course!

Completing Wilderness Slayer Tasks awards 15 Slayer Points + your Threat level at time of completion. At your 10th task milestone, both your 15 Slayer Points and Threat level get a 5x Multiplier, and 10x at your 50th task milestone. Doing it the hard way will therefore really rack up those points!

Uniquely to this area, you can also now earn Reaper Points through Slayer. Completing Slayer Tasks in the Wilderness without dying, killing outside the Wilderness or skipping a task will award one Reaper Point!

Additionally, Slayer mobs can be found in their greatest density in the Wilderness, and killing them here also grants you access to the Wilderness Drop Table.

Completing Wilderness Slayer Tasks will earn you a Wilderness Slayer Chest, containing anything from Threat level reductions to Death Touched Darts and Slayer Bounty weapons like Annihilation. The full Drop Table can be found at the bottom of this article.

Opt-In PvP

So what’s the deal with PvP? Well, it can still be enabled, simply talk to Vala at the border of the Wilderness to get started.

Doing this will mark you with the iconic PvP skull and allow you to attack any other Skulled players.

There are no positive or negative bonuses to your experience when marked with a skull. The new Threat System, ambushes and so on will still apply.

New Look

Since we’re on a refreshing tip, we knew it was also time to bring the Wilderness up to RuneScape’s modern visual standards. It’s a large part of the surface world, and we wanted the existing routes to remain untouched and implement like-for-like updates wherever possible. It also had to remain an intrinsically hostile environment, with your sense of danger ever increasing as you delve deeper into the wild.

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Thanks to our new VFX system we’ve been able to add shadow casting from point lights and particles, giving the place a sense of depth and excitement, and we’ve made the volcano and crater more imposing landmarks too. Visit the Wilderness on August 1st and you’ll see a coherent visual style across all areas – and an enhanced sense of dread!

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More To Come

Future content updates in the Legacy of Zamorak storyline will add even more gameplay experiences to the Wilderness.

Stay tuned to find out more about those as the story continues!

Bonus! Extra Information on the Wilderness Gameplay Changes

For those of you looking to understand the Wilderness gameplay changes in more detail, here’s some more tweaks to look out for:

  • Mandrith has been moved deep into the Wilderness. As before, he does not respect block/preferred task lists for Slayer.
  • Wandering Demons and Monster Ambushes do not have drops and don’t count for Slayer Tasks.
  • The Demonic Skull and Brawlers remain unchanged, and Demonic Skull will opt you into PvP
  • Movement Abilities will now be allowed in the Wilderness.
  • The Deathmatch Reward Shop will remain the same, and still be accessed from Mandrith's old location.
  • Slayer Bounty Reward Shop Items have now been moved to the Wilderness Slayer Drop Table.
  • No Dungeons or Skilling Locations in the Wilderness have been changed. Ambushes and Volcano Hits will still be a threat while skilling.
  • Warbands remains a PvP activity and has not been changed. If you get any resources from Warbands, you will be marked with a PvP skull – so be careful!
  • Similarly, Divination Cursed Wisps will now also mark you with a PvP skull.

Wilderness Slayer Drop Table

One Chest is given at the end of each Slayer task. It will be stackable, allowing players to hoard them before opening in one go (which should be fun to watch on livestreams)!

Here's what you can get:

ItemDescription
Ancient Warriors' equipment patchCan be used to upgrade Ancient Warriors' equipment to tier 88 and makes them augmentable.
AnnihilationAn augmentable tier 87 two-handed melee weapon with a powerful special attack.
Brawlers (all types)Skill-attuned gloves that yield greater XP benefits the deeper into the Wilderness you are.
Death Touched DartInsta-kills bosses.
DecimationAn augmentable tier 87 two-handed ranged weapon with a powerful special attack.
Dragon TrinketsGives Slayer XP, notes items and lands a finishing blow when fighting Chromatic dragons.
Lucky Charm (Dragonkin Laboratory)ED2 rare drop enhancer.
Lucky Charm (ED4)ED4 rare drop enhancer.
Metallic Dragon TrinketsGives Slayer XP, notes items and lands a finishing blow when fighting Metallic dragons.
Necronium SalvageAlchable.
ObliterationAn augmentable tier 87 two-handed magic weapon with a powerful special attack.
Reaper ScrollExchange for a Reaper task.
Threat level decreaseReduces Threat level by 1 on consumption
Threat level resetResets Threat level to 1 on consumption
Volcanic protectionWieldable item that reduces damage from volcanic projectiles.
Wilderness HiltUsed to upgrade a Dragon Claw, Dagger, Longsword, Mace, or Scimitar (or their off-hand versions) to tier 70.

The Wilderness gameplay and graphical update, and the new quest Daughter of Chaos, both launch August 1st 2022. See you in the Wildy!

- The RuneScape Team

The Wilderness Reborn & Daughter of Chaos  - News - RuneScape - RuneScape (2024)

FAQs

What teleports work above level 20 Wilderness? ›

Most methods of teleportation don't work above Wilderness level 20. There are a few items that can teleport players up to level 30, such as the wilderness sword 4, an amulet of glory, a ring of wealth, a skills necklace, a combat bracelet or a ring of life.

Is the Wilderness now safe? ›

With the 1 August 2022 Wilderness rework, Abyss Runecrafting was made significantly safer as players can't be attacked by other players if they're opted-out of PvP and not using the demonic skull.

Can you be killed in Wilderness RS3? ›

Upon dying in the Wilderness, whether it's from a player or monster, players will lose all but their three most valuable items. However, Skulled players will lose everything equipped or in their inventory.

Can I be attacked in the Wilderness RS3? ›

In RS3, PvP combat in the Wilderness is opt-in (by talking to Vala in Edgeville), so I assume you are talking about Old School - where the Wilderness is dangerous by design, and yes, people can attack you. If you don't like that, stay out of the Wilderness.

What is the max level in the Wilderness? ›

Below level 20 Wilderness, it turns into a broken item instead, which can be repaired back into its original state with coins. The Wilderness ranges from level 1 up to level 56.

What teleports work in Wilderness? ›

Wilderness Obelisks and the Wilderness Lever are the only way to teleport above level 30 wilderness. Unless you have the Wilderness hard diary completed, the wilderness obelisks will teleport you randomly between them. Players who have completed the Wilderness hard diary will be able to choose their destination.

Do teleport tabs work in the wilderness? ›

Teleports will not work above level 20 Wilderness, except for those methods listed below, which may be used by members up to level 30 Wilderness.

When was the wilderness removed from RuneScape? ›

Today in RS History - 10th December 2007 - Wilderness Removed & W66 Riots.

Do you lose money in Wilderness rs3? ›

The pouch is protected by the player's bank PIN, while the money in the player's inventory is not. Coins in the money pouch are never lost, even upon death in the Wilderness. However, coins will be lost if they are withdrawn from the pouch while in the Wilderness, and the player happens to die.

Is rune pouch lost in Wilderness? ›

If players die while carrying a rune pouch in the Wilderness or in a PvP world, they will lose the rune pouch, unless it has been locked via use of a trouver parchment.

Why did Jagex remove free trade? ›

Jagex cited an increase in their ability to combat bots and account stealing as the reason behind the interest in reverting the updates. The Referendum was scheduled to finish at mid-day (GMT Time) on the 14 January 2011.

Do you lose firecape in Wilderness? ›

If the player dies below level 20 Wilderness, it will remain in the player's inventory; however, the item will be unusable and must be repaired by using it on Perdu and paying him 150,000 coins. If not protected when the player dies at level 20 Wilderness or higher, the cape is converted into coins.

Does being skulled in the Wilderness give a better drop chance? ›

^ Jump up to: 1.0 1.1 1.2 1.3 The drop rate is increased when skulled. This does not apply to the skull given by a high-risk PvP world.

Can you use amulet of glory in Wilderness? ›

The amulet of glory is useful when travelling in the Wilderness, as teleports from dragonstone jewellery will work up to level 30 Wilderness, while most other means of teleportation will not work above level 20 Wilderness.

What teleport works up to level 30 Wilderness? ›

The royal seed pod will allow players to teleport at up to level 30 Wilderness. The only other items to allow this are the Slayer ring, dragonstone teleportation jewellery, and Pharaoh's sceptre.

How do you teleport to deep Wilderness? ›

The lever's destination, in deep wilderness. The Ardougne teleport lever is located in the west section of East Ardougne, just north of the gate separating the two cities. It teleports the user to the Deserted Keep, deep in the Wilderness.

Does ring of life work in the Wilderness? ›

It is made by crafting a diamond ring, then enchanting it with the Lvl-4 Enchant spell. When activated, it will cure the wearer of any poison. The teleport will not occur beyond level 30 Wilderness. It only has one use, during which it is destroyed.

How do you teleport to the Wilderness obelisk? ›

There are six Wilderness obelisks. Each obelisk, when activated, will teleport anyone standing on the pad to another obelisk after a few seconds, which is chosen at random. If the player has completed the hard Wilderness Diary, they can choose where to teleport by using the "Set Destination" option.

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